Flow State is a momentum-based gameplay mechanic that rewards players for fighting in a way that matches their selected fighter’s strengths. Instead of only judging a fighter by higher striking, ...
Abstract: In addressing the complex challenge of Traffic Signal Control (TSC), Deep Reinforcement Learning (DRL) has emerged as a popular solution. In traditional DRL methods applied to TSC problems, ...
Abstract: Directed grey-box fuzzing (DGF) steers testing toward high-value targets, but developing effective DGF for commercial off-the-shelf (COTS) binaries is challenging due to the lack of accurate ...